![]() If you make unnecessary contact with an opponent's car, cause a wreck, or constantly block a specific driver, you'll rack up grudge points with the drivers involved. ![]() Your performance on the track can cause you to develop rivalries and alliances with CPU-controlled drivers. ![]() Allies will let you draft behind them and may even block cars trying to catch up with you. ![]() Rivals will try to bump you off the track or block your pass. NASCAR Thunder 2004 goes even further, tweaking and improving every aspect of the game while adding in a slew of new features-chief among them, an intricate system of rivalries and alliances that makes each race more intense than the one before it. Thanks to the inclusions of a 20-year career mode, a comprehensive tutorial, and lightning challenges that allowed players to relive key events from the 2002 season, EA Sports gave NASCAR fans a product that portrayed their favorite sport with the same degree of authenticity and reverence as the company's other sports franchises. ![]() The 2003 edition brought driver AI and car handling up to realistic levels, transforming the franchise into the kind of simulation that longtime NASCAR fans have been clamoring for on a home console for years. EA Sports laid most of the groundwork for NASCAR Thunder 2004 last year. ![]()
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